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Arduino Quick Start

2. Devices & Examples

6. Applications

Fire Display

APIs and sample programs for Fire display output.

Sample Program

Compilation Requirements

  • M5Stack Board Manager version >= 3.2.2
  • Board option = M5Fire
  • M5Unified library version >= 0.2.8
  • M5GFX library version >= 0.2.11
cpp
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#include "M5Unified.h"

void setup() {
  M5.begin();

  int textsize = M5.Display.height() / 60;
  if (textsize == 0) {
    textsize = 1;
  }
  M5.Display.setTextSize(textsize);
}

void loop() {
  int x = rand() % M5.Display.width();
  int y = rand() % M5.Display.height();
  int r = (M5.Display.width() >> 4) + 2;
  uint16_t c = rand();
  M5.Display.fillCircle(x, y, r, c);

  draw_function(&M5.Display);
}

void draw_function(LovyanGFX* gfx) {
  int x = rand() % gfx->width();
  int y = rand() % gfx->height();
  int r = (gfx->width() >> 4) + 2;
  uint16_t c = rand();
  gfx->fillRect(x - r, y - r, r * 2, r * 2, c);
}

Running result:

API

The Fire Display uses the M5GFX library as its driver. For more related APIs, please refer to the following documentation:

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