Refer to the UiFlow2 Web IDE Tutorial to learn the basic workflow of UiFlow2 and complete the installation of the M5Burner firmware flashing tool.
Download the firmware for Atom VoiceS3R in M5Burner, as shown below.
Burn button for the corresponding firmware, select the device port, and click Start.
Next to start flashing.
Configuration information:
Burn successfully, click here to return is displayed, flashing is successful. Restart the device at this point.
Configure, and modify the settings according to the prompts.
The device supports connecting to UiFlow2 via Access Code (wireless network) or USB (wired connection to a computer) for program pushing and debugging. Refer to the following steps:
Visit uiflow2.m5stack.com to open the UiFlow2 Web IDE.
Make sure the device is connected to the network and obtain the Access Code: click WebTerminal in the lower-left corner of the interface, select the serial port for Atom VoiceS3R in the dialog, then click Connect to open the serial monitor. You can view the current valid Access Code and Wi-Fi connection status. (Note: If the corresponding information is not displayed, click Soft Reset to perform a soft reboot.)
Select Your Controller on the page (shown on first entry) or the Controller button to enter the Select Device page.
Connect Device, enter the access code and a custom device name, then click Confirm to connect Atom VoiceS3R to UiFlow2.
Atom VoiceS3R device on the Select Device page, then click Confirm to enter the UiFlow2 programming interface.
Visit uiflow2.m5stack.com to open the UiFlow2 Web IDE, and connect Atom VoiceS3R to the computer with a USB cable.
Click Select Your Controller on the page (shown on first entry) or the Controller button to enter the Select Device page.
Confirm.
WebTerminal button, select the serial port for Atom VoiceS3R in the dialog, and click Connect.
When the WebTerminal screen displays Connected to Serial Port!, the USB connection is successful.
After the device is connected to UiFlow2, you can drag Blockly blocks to edit programs.
After editing the program, click the Run Once button in the lower-right corner to run the program once for testing. Click Run Always to download the program to the device.
You can also run once or download the program in the WebTerminal window.