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M5Dial屏幕触摸相关API与案例程序。
#include <M5Dial.h> void setup(void) { auto cfg = M5.config(); M5Dial.begin(cfg, false, false); M5Dial.Display.setTextColor(GREEN); M5Dial.Display.setTextDatum(middle_center); M5Dial.Display.setTextFont(&fonts::Orbitron_Light_24); M5Dial.Display.setTextSize(1); M5Dial.Display.drawString("Touch Test", M5Dial.Display.width() / 2, M5Dial.Display.height() / 2);} int prev_x = -1;int prev_y = -1; static m5::touch_state_t prev_state; void loop(void) { M5Dial.update(); auto t = M5Dial.Touch.getDetail(); if (prev_state != t.state) { prev_state = t.state; static constexpr const char* state_name[16] = { "none", "touch", "touch_end", "touch_begin", "___", "hold", "hold_end", "hold_begin", "___", "flick", "flick_end", "flick_begin", "___", "drag", "drag_end", "drag_begin"}; M5_LOGI("%s", state_name[t.state]); M5Dial.Display.fillRect(0, 0, M5Dial.Display.width(), M5Dial.Display.height() / 2, BLACK); M5Dial.Display.drawString(state_name[t.state], M5Dial.Display.width() / 2, M5Dial.Display.height() / 2 - 30); } if (prev_x != t.x || prev_y != t.y) { M5Dial.Display.fillRect(0, M5Dial.Display.height() / 2, M5Dial.Display.width(), M5Dial.Display.height() / 2, BLACK); M5Dial.Display.drawString( "X:" + String(t.x) + " / " + "Y:" + String(t.y), M5Dial.Display.width() / 2, M5Dial.Display.height() / 2 + 30); prev_x = t.x; prev_y = t.y; M5Dial.Display.drawPixel(prev_x, prev_y); }}
M5Dial库基于M5Unified库实现, 屏幕触摸部分使用了M5Unified库中的Touch_Class
, 更多相关的API可以参考下方文档: