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Arduino 上手教程

2. 设备开发 & 案例程序

Tab5 Mic 麦克风

Tab5 Mic相关API与案例程序。

案例程序

编译要求

  • M5Stack 板管理版本 >= 3.2.0
  • 开发板选项 = M5Tab5
  • M5Unified 库版本 >= 0.2.7
  • M5GFX 库版本 >= 0.2.8
cpp
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#include <M5Unified.h>
static constexpr const size_t record_number = 256;
static constexpr const size_t record_length = 720;//record line length, recommend lcd width
static constexpr const size_t record_size = record_number * record_length;
static constexpr const size_t record_samplerate = 17000;
static int16_t prev_y[record_length];
static int16_t prev_h[record_length];
static size_t rec_record_idx = 2;
static size_t draw_record_idx = 0;
static int16_t *rec_data;
static int32_t w;
void setup(void) {
M5.begin();
w = M5.Display.width();
M5.Display.startWrite();
M5.Display.setRotation(0);
M5.Display.setTextDatum(top_center);
M5.Display.setTextColor(WHITE);
M5.Display.setFont(&fonts::FreeSansBoldOblique18pt7b);
rec_data = (typeof(rec_data))heap_caps_malloc(record_size *sizeof(int16_t), MALLOC_CAP_8BIT);
memset(rec_data, 0, record_size * sizeof(int16_t));
M5.Speaker.setVolume(255);
// Since the microphone and speaker cannot be used at the same time,
// turn off the speaker here.
M5.Speaker.end();
M5.Mic.begin();
M5.Display.fillCircle(300, 30, 20, RED);
M5.Display.drawString("REC", w / 2, 18);
M5.Display.drawString("Touch screen to play the record", w / 2, 200);
}
void loop(void) {
M5.update();
if (M5.Mic.isEnabled()) {
static constexpr int shift = 6;
auto data = &rec_data[rec_record_idx * record_length];
if (M5.Mic.record(data, record_length, record_samplerate)) {
data = &rec_data[draw_record_idx * record_length];
if (w > record_length - 1) {
w = record_length - 1;
}
for (int32_t x = 0; x < w; ++x) {
M5.Display.writeFastVLine(x, prev_y[x], prev_h[x],
TFT_BLACK);
int32_t y1 = (data[x] >> shift);
int32_t y2 = (data[x + 1] >> shift);
if (y1 > y2) {
int32_t tmp = y1;
y1 = y2;
y2 = tmp;
}
int32_t y = ((M5.Display.height()) >> 1) + y1;
int32_t h = ((M5.Display.height()) >> 1) + y2 + 1 - y;
prev_y[x] = y;
prev_h[x] = h;
M5.Display.writeFastVLine(x, prev_y[x], prev_h[x], WHITE);
}
M5.Display.display();
M5.Display.fillCircle(300, 30, 20, RED);
M5.Display.drawString("REC", w / 2, 18);
M5.Display.drawString("Touch screen to play the record", w / 2, 200);
if (++draw_record_idx >= record_number) {
draw_record_idx = 0;
}
if (++rec_record_idx >= record_number) {
rec_record_idx = 0;
}
}
}
if (M5.Touch.getCount() && M5.Touch.getDetail(0).wasClicked()) {
if (M5.Speaker.isEnabled()) {
while (M5.Mic.isRecording()) {
delay(1);
}
M5.Display.clear();
M5.Display.fillCircle(300, 30, 20, GREEN);
M5.Display.drawString("PLAY", w / 2, 18);
// Since the microphone and speaker cannot be used at the same time,
// turn off the microphone here.
M5.Mic.end();
M5.Speaker.begin();
int start_pos = rec_record_idx * record_length;
if (start_pos < record_size) {
M5.Speaker.playRaw(&rec_data[start_pos],
record_size - start_pos,
record_samplerate, false, 1, 0);
}
if (start_pos > 0) {
M5.Speaker.playRaw(rec_data, start_pos, record_samplerate,
false, 1, 0);
}
do {
delay(1);
M5.update();
} while (M5.Speaker.isPlaying());
// Since the microphone and speaker cannot be used at the same time,
// turn off the speaker here.
M5.Speaker.end();
M5.Mic.begin();
M5.Display.clear();
M5.Display.fillCircle(300, 30, 20, RED);
M5.Display.drawString("REC", w / 2, 18);
}
}
}

该程序的功能是,在屏幕上显示麦克风录音的波形图,并在触摸屏幕时播放录音。程序中使用了M5.Mic类来控制麦克风的录音和播放功能。在录音时,程序会实时更新波形图,并在触摸屏幕时停止录音并播放录音,且触摸后播放的录音为本次录音及之前所有段录音的内容。

API

Tab5 Mic部分使用了M5Unified库中的Mic_Class, 更多相关的API可以参考下方文档:

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