Tab5 Mic相关API与案例程序。
#include <M5Unified.h> static constexpr const size_t record_number = 256;static constexpr const size_t record_length = 720;//record line length, recommend lcd widthstatic constexpr const size_t record_size = record_number * record_length;static constexpr const size_t record_samplerate = 17000;static int16_t prev_y[record_length];static int16_t prev_h[record_length];static size_t rec_record_idx = 2;static size_t draw_record_idx = 0;static int16_t *rec_data; static int32_t w; void setup(void) { M5.begin(); w = M5.Display.width(); M5.Display.startWrite(); M5.Display.setRotation(0); M5.Display.setTextDatum(top_center); M5.Display.setTextColor(WHITE); M5.Display.setFont(&fonts::FreeSansBoldOblique18pt7b); rec_data = (typeof(rec_data))heap_caps_malloc(record_size *sizeof(int16_t), MALLOC_CAP_8BIT); memset(rec_data, 0, record_size * sizeof(int16_t)); M5.Speaker.setVolume(255); // Since the microphone and speaker cannot be used at the same time, // turn off the speaker here. M5.Speaker.end(); M5.Mic.begin(); M5.Display.fillCircle(300, 30, 20, RED); M5.Display.drawString("REC", w / 2, 18); M5.Display.drawString("Touch screen to play the record", w / 2, 200);} void loop(void) { M5.update(); if (M5.Mic.isEnabled()) { static constexpr int shift = 6; auto data = &rec_data[rec_record_idx * record_length]; if (M5.Mic.record(data, record_length, record_samplerate)) { data = &rec_data[draw_record_idx * record_length]; if (w > record_length - 1) { w = record_length - 1; } for (int32_t x = 0; x < w; ++x) { M5.Display.writeFastVLine(x, prev_y[x], prev_h[x], TFT_BLACK); int32_t y1 = (data[x] >> shift); int32_t y2 = (data[x + 1] >> shift); if (y1 > y2) { int32_t tmp = y1; y1 = y2; y2 = tmp; } int32_t y = ((M5.Display.height()) >> 1) + y1; int32_t h = ((M5.Display.height()) >> 1) + y2 + 1 - y; prev_y[x] = y; prev_h[x] = h; M5.Display.writeFastVLine(x, prev_y[x], prev_h[x], WHITE); } M5.Display.display(); M5.Display.fillCircle(300, 30, 20, RED); M5.Display.drawString("REC", w / 2, 18); M5.Display.drawString("Touch screen to play the record", w / 2, 200); if (++draw_record_idx >= record_number) { draw_record_idx = 0; } if (++rec_record_idx >= record_number) { rec_record_idx = 0; } } } if (M5.Touch.getCount() && M5.Touch.getDetail(0).wasClicked()) { if (M5.Speaker.isEnabled()) { while (M5.Mic.isRecording()) { delay(1); } M5.Display.clear(); M5.Display.fillCircle(300, 30, 20, GREEN); M5.Display.drawString("PLAY", w / 2, 18); // Since the microphone and speaker cannot be used at the same time, // turn off the microphone here. M5.Mic.end(); M5.Speaker.begin(); int start_pos = rec_record_idx * record_length; if (start_pos < record_size) { M5.Speaker.playRaw(&rec_data[start_pos], record_size - start_pos, record_samplerate, false, 1, 0); } if (start_pos > 0) { M5.Speaker.playRaw(rec_data, start_pos, record_samplerate, false, 1, 0); } do { delay(1); M5.update(); } while (M5.Speaker.isPlaying()); // Since the microphone and speaker cannot be used at the same time, // turn off the speaker here. M5.Speaker.end(); M5.Mic.begin(); M5.Display.clear(); M5.Display.fillCircle(300, 30, 20, RED); M5.Display.drawString("REC", w / 2, 18); } }}
该程序的功能是,在屏幕上显示麦克风录音的波形图,并在触摸屏幕时播放录音。程序中使用了M5.Mic
类来控制麦克风的录音和播放功能。在录音时,程序会实时更新波形图,并在触摸屏幕时停止录音并播放录音,且触摸后播放的录音为本次录音及之前所有段录音的内容。
Tab5 Mic部分使用了M5Unified库中的Mic_Class
, 更多相关的API可以参考下方文档: