
Arduino 上手教程
StopWatch 触摸屏相关 API 与案例程序。
#include <M5Unified.h>
void setup(void) {
auto cfg = M5.config();
M5.begin(cfg);
M5.Display.setTextDatum(middle_center);
M5.Display.setFont(&fonts::FreeMonoBold18pt7b);
M5.Display.setTextSize(1);
M5.Display.drawString("Touch Test", M5.Display.width() / 2,
M5.Display.height() / 2);
}
int prev_x = -1;
int prev_y = -1;
static m5::touch_state_t prev_state;
void loop(void) {
M5.update();
auto t = M5.Touch.getDetail();
if (prev_state != t.state) {
prev_state = t.state;
static constexpr const char* state_name[16] = {
"none", "touch", "touch_end", "touch_begin",
"___", "hold", "hold_end", "hold_begin",
"___", "flick", "flick_end", "flick_begin",
"___", "drag", "drag_end", "drag_begin"};
M5_LOGI("%s", state_name[t.state]);
M5.Display.fillRect(0, 0, M5.Display.width(), M5.Display.height(), BLACK);
M5.Display.drawString(state_name[t.state],
M5.Display.width() / 2,
M5.Display.height() / 2 + 30);
}
if (prev_x != t.x || prev_y != t.y) {
M5.Display.fillRect(0, 140, M5.Display.width(), 100, BLACK);
M5.Display.drawString(
"X:" + String(t.x) + " / " + "Y:" + String(t.y),
M5.Display.width() / 2, 150);
prev_x = t.x;
prev_y = t.y;
M5.Display.fillCircle(prev_x, prev_y, 4);
}
}当手指触摸屏幕时,屏幕上将显示当前的触摸状态(如 touch、hold、flick、drag 等)以及触摸点的坐标位置,并在触摸点绘制一个圆点。
#include <M5Unified.h>
m5::touch_detail_t touchDetail;
static int32_t w;
static int32_t h;
LGFX_Button button;
void setup() {
M5.begin();
w = M5.Lcd.width();
h = M5.Lcd.height();
M5.Lcd.fillScreen(WHITE);
M5.Display.setRotation(0);
M5.Display.setTextDatum(top_center);
M5.Display.drawString("Button Released", w / 2, 70, &fonts::FreeMonoBold12pt7b);
button.initButton(&M5.Lcd, w / 2, h / 2, 200, 200, TFT_BLUE, TFT_YELLOW, TFT_BLACK, "BTN", 4, 4);
button.drawButton();
}
void loop() {
M5.update();
touchDetail = M5.Touch.getDetail();
if (touchDetail.isPressed()) {
if(button.contains(touchDetail.x, touchDetail.y)){
M5.Display.drawString("Button Pressed", w / 2, 70, &fonts::FreeMonoBold12pt7b);
}
}
else {
M5.Display.drawString("Button Released", w / 2, 70, &fonts::FreeMonoBold12pt7b);
}
}当手指触摸屏幕时,若触摸点在按钮区域内,则显示“Button Pressed”,否则显示“Button Released”。
StopWatch 触摸屏部分使用了 M5Unified 库中的 Touch_Class,更多相关的API可以参考下方文档: